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Questions tagged [winapi]

0 votes
0 answers
190 views

I have created a .obj model in Blender. I am writing a screensaver, so, I can have only one file(.scr)?
Praveen Kumar's user avatar
1 vote
1 answer
463 views

When I call the IDXGISwapChain::SetFullscreenState method, it does not return. The window goes fullscreen, but accepts no further input. A ...
cwhakes's user avatar
  • 31
0 votes
0 answers
267 views

Hello I'm studying game engine programming, but I got stuck with mouse input. As for now I have only WinAPI window, which has a message pump and processing. For the mouse I used RAWINPUT, but there ...
Ilya Pakhmutov's user avatar
1 vote
1 answer
2k views

I'm implementing a borderless fullscreen functionality and managed to make something that almost works. Using: C++, Winapi, OpenGL 3.3. When in fullscreen borderless mode, if alt tab the game window ...
user avatar
4 votes
1 answer
2k views

I am curious how GDI integrates with OpengGL in order to create image for computer screen. I know that GDI provide Device Context which describes window properties and as far as I know it also offer ...
Kacper Kleczewski's user avatar
3 votes
1 answer
4k views

I am new to OpenGL. I am making a game similar to this, shown in image below. The problem is when I detect collision, i.e cannon ball and ship collide, I play a sound using ...
Django's user avatar
  • 45
4 votes
1 answer
604 views

I wrote 2 weeks ago about problem with motion blur in my engine. When camera moves using keyboard, motion blur is smooth. But when I rotate camera using mouse motion blur is stepping (not sure if I ...
Harry's user avatar
  • 690
-3 votes
1 answer
1k views

In an article I've read that Microsoft signed GDI/GDI+ as deprecated. I was a bit frightened, I won't be able to use OpenGL in future versions of Windows. Since you need GDI ( more likely the Device ...
LaVolpe's user avatar
  • 1,792

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