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Questions tagged [optimization]

The process of modifying software to make some part of it work more efficiently or use fewer resources. Generally, this means it executes more rapidly, or will require fewer resources.

1 vote
1 answer
61 views

When employing texture arrays how does typically communicate the associated indices when rendering to batch as much work as possible per draw? The only approaches I can think of are: Supply texture ...
Benjamin's user avatar
0 votes
0 answers
86 views

I am playing a scene in Unity editor. If I play the whole scene, the FPS is 125. Next, there are 2 test cases. Case 1: If I disable some big game objects first, and then play the scene, the FPS is ...
Job_September_2020's user avatar
1 vote
1 answer
141 views

while I was trying to optimize SDL2 rendering phase as much as possible, I reached a wall. I tried to search on the internet but I could not find any solution. So, I need help. Let me explain the ...
Binary Series's user avatar
0 votes
1 answer
148 views

I'm developing an ECS framework in C++ and after doing every optimization I could think of, the comparison with a naive array look up is terrible. It's 10x worse in debug mode and 3x worse in release ...
Cool guy's user avatar
  • 186
0 votes
2 answers
311 views

I'm using OpenGL but this question should apply generally to rendering. I understand that for efficient rendering in games, you want to minimize communication between the CPU and GPU. This means pre-...
greenlagoon's user avatar
0 votes
1 answer
117 views

I am trying to work out how to use LOD Groups with interactive gameobjects. As a simple example lets say I have a prop which when the player is a certain distance away it plays a sound. The problem I ...
FrontEnd's user avatar
  • 1,789
0 votes
0 answers
66 views

The game I am making is having big lag spikes once every 10 seconds or so while running. The spikes seemed to correlate with garbage collection (although I can't be 100% sure), so I thought my problem ...
Depenau's user avatar
  • 111
0 votes
0 answers
61 views

I created a game using xml and views on Android. Yes, I know it was not the best choice of development for a 2d game. But, my game is turn based, so mostly static. You can test the game out here: ...
i_o's user avatar
  • 131

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