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Since I updated Xcode to version 14, it requires that all pods included in my Unity project have been built for Bitcode. This is especially strange since Xcode has deprecated Bitcode now. Can anyone explain why it requires something that it did not require before, if this feature is not recommended anymore? This does not make any sense to me.

I would also appreciate any link to a Unity build script that sets the Bitcode flag automatically on all pods. Thanks.

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  • Your last phrase is off-topic as asking for a tool/book/library/other external resource (see https://stackoverflow.com/help/on-topic). I would rephrase this to e.g. "(How) Can you automatically set the Bitcode flag on all pods via script during a build process?" Commented Jan 10, 2023 at 10:00
  • Unity no longer set that flag, if you still see ENABLE_BITCODE in your project's plist, upgrade the Unity. Commented Jan 10, 2023 at 10:04
  • I am on the latest 2021 build of Unity. Commented Jan 11, 2023 at 12:57

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