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Questions tagged [raymarching]

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0 answers
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I need to do real-time volume rendering of sparse data (medical and mining), when previously I've only done it using dense data (with straightforward ray marching through a 3D texture in the shader). ...
Display Name's user avatar
0 votes
1 answer
86 views

I am trying to calculate the ray direction for each pixel in a post processing shader on the Vision Pro for raymarching. I am using the inverse of the projection matrix created from the tangents ...
toastie's user avatar
  • 101
2 votes
1 answer
295 views

I'm sorry if this question is imprecise, or violates any guidelines. This is my first post on Stack Exchange, so any feedback is welcome. I am working on a ray-marcher in my spare time, which you can ...
Griffin S.'s user avatar
2 votes
0 answers
81 views

Before we start, I have to warn yall, this program was written in VEX. Which is a programming language for Houdini. So it is a language within a 3D software. Its not really meant for this sort of ...
ErikHall's user avatar
  • 121
0 votes
2 answers
206 views

I am working on the port of a demo from DXR to Vulkan Ray Tracing extension using GLSL. In DXR/HLSL space, there are RayTMin() and RayTCurrent() functions to retrieve the starting and the current end ...
Vectorizer's user avatar
1 vote
1 answer
616 views

I want to write a simple ray tracing(?) algorithm in WebGL with continuous refraction. So my idea was, what if you have a material whose optical density varies continuously, if this is physically ...
fweth's user avatar
  • 127
2 votes
1 answer
330 views

What I am trying to achieve So I'm a fractal enthusiast and decided to build a 2D/3D fractal generator in WebGL using raymarching, with Typescript as scripting language. I've been a C#/Typescript dev ...
Arthur Visser's user avatar
4 votes
1 answer
253 views

I am building a volumetric ray marching shader in HLSL in Unreal Engine, based on Ryan Brucks’ work: https://shaderbits.com/blog/creating-volumetric-ray-marcher I am trying to add some additional ...
kinkersnick's user avatar

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