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Questions tagged [snapping]

Use this tag for questions related to precisely positioning objects with the snapping tools.

0 votes
1 answer
46 views

I would like to move a handle of a curve so that i have everywhere straight corners. So I would snap the selected handle moving it by Y axis till handle nr 1 and along X axis till it snaps with ...
Tomasz Drgas's user avatar
2 votes
1 answer
38 views

I checked many solutions, and my origin's rotation angle is right. Also it's right in the center of the bottom face. I'm trying to snap my object to the flat surface, but for some reason it doesn't ...
UwPludged's user avatar
0 votes
0 answers
49 views

I'm trying to snap to vertices of an extruded curve. In Blender 4.0 this works as expected: While in Blender 4.3 nothing happens: Am I missing a setting? Or is this a bug in recent Blender versions?
Midas's user avatar
  • 179
0 votes
1 answer
35 views

I frequently edit a mesh and move the vertex one by one by using snapping feature, using orthogonal view, either in X-axis, Y-axis, or Z-axis. Each snap basically move the vertex position by 1 mm in ...
user3009097's user avatar
1 vote
1 answer
26 views

This should be a really simple thing in modeling, but for some reason the solution eludes me! I'm modeling something simple made of 2x4 wood boards. I need to model a mitered cut. I can't just rotate ...
kodiakcreativity's user avatar
0 votes
0 answers
26 views

In Edit Mode, when I drag something duplicated with ⇧ Shift + D and hold Ctrl, it goes absurdly far away. It goes 1m away inside of the software when it used to do like 0,2m. Any fixes?
Acer_51's user avatar
0 votes
0 answers
36 views

Normally, snapping an object to a vertex, edge, or face will cause the closest part of that object to become in-line with the snapping target. However, if the object has a mirror modifier attached, ...
M S's user avatar
  • 153
0 votes
0 answers
35 views

In edit mode, whenever I try to snap a bone to a mesh with Snap to Face Project on and the transform pivot point to Active, it moves both the head and tail to the same position effectively scaling it ...
Nate Mok's user avatar
0 votes
0 answers
70 views

I'm trying to create a mask that sits flush to the surface of the forehead for 3d printing. The mask is a mesh object right now and I've tried to go into sculpt mode and use the grab tool but its not ...
annette's user avatar
  • 51
2 votes
2 answers
128 views

I want the orange object snap to the green object in the x/y plane. The current view is from z. Ideally, I want to use G and move the orange object until it snaps to the green object. The snapping &...
Kiamur's user avatar
  • 125
2 votes
1 answer
141 views

I know you can snap the 3D Cursor to a surface using Shift+RMB, and position it precisely using Shift+S, 2 on faces, edges, or vertices. And of course, you can manually input the coordinates in the N-...
Harry McKenzie's user avatar
  • 17.6k
0 votes
0 answers
44 views

With no object selected, I can activate snap tool (icon becames blue), if I click on an object, the snap tool deactivates itself. If an object is selected, snap tool does not activate, but it still ...
Guede972's user avatar
1 vote
0 answers
60 views

When I snap a cylinder to the default cube in Edit Mode with Align Rotation to Target enabled, seemingly random and incorrect rotation is applied to the snapped cylinder (or any other snapped mesh). ...
Astebbin's user avatar
0 votes
0 answers
36 views

I just want to cut a window in my cube with the knife tool. I lock the axis to get straight lines, with works great, until I come to the fourth point: I would be nice to have snapping here. But even ...
Stefan Brendle's user avatar
1 vote
1 answer
53 views

I have an object imported from an STL file. I need to move and align the object origin with the model in Blender. I know how to move the origin to a vertex on the model, but I also need to align the ...
Scruffers's user avatar
  • 111

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