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Questions tagged [extrapolation]

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0 answers
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I'm looking for help because there is one thing from the game loop which I don't clearly understand. I'm in some way of doing implementation of my own 2D game engine based on book „Build Your Own 2D ...
Jakub Kowalski's user avatar
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0 answers
121 views

implementing extrapolation using linear velocity, orientation and position like on here gafferongames.com/post/state_synchronization/ I'm a little confused if I want to extrapolate from a known ...
Darwin Mendez Reyes's user avatar
0 votes
1 answer
276 views

im currently developing a little duengon crawler. It should have lan multiplayer and it works great but i think im sending to much packets. Should i send packets over network, when a player moves in ...
genaray's user avatar
  • 517
1 vote
0 answers
130 views

First of all, I read all of the Valve and Gaffer articles but I still have no clue, how to achieve my goal. I am creating a UDP multiplayer game with a lot of physics (knockbacks, attacks). Packets ...
user avatar
1 vote
1 answer
834 views

There is a multiplayer game and server sends to all clients a message when a shot happens, containing bullet position, bullet velocity and timestamp. By having timestamp, we can calculate the lag, let'...
Gintas_'s user avatar
  • 467
0 votes
3 answers
855 views

I'm writing a Pong clone where the player has to type a word in order to move the paddle. Because of this, I need a way to calculate the position of the ball immediately after it hits the CPU's paddle....
camden's user avatar
  • 261
0 votes
1 answer
74 views

I've implemented interpolation to smooth character drawing in my networked game. But now I want to fall back on extrapolation if too much time has passed from a user sending an update and the ...
brian's user avatar
  • 101
1 vote
3 answers
3k views

Overview I'm currently using a method which has been pointed out to me is extrapolation rather than interolation. As a result, I'm also now looking into the possibility of using another method which ...
BungleBonce's user avatar
  • 1,937

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