Questions tagged [global-illumination]
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25 questions
1 vote
0 answers
52 views
How to add flashlight to player in map downloaded from Fab?
I tried adding flashlight to my player downloaded from Fab, but I don't see any dynamic light from it: I tried tweaking global illumination and rebuilding the level, but there was no effect. The map ...
-1 votes
1 answer
304 views
Is diffuse reflection definition failed when we see both reflection(diffuse,specular) is happening on one single object?
Let us consider the situation where only we moved the camera. The object and the light source remain in the same place. Thus the angle of the incident light is the same for every point.I have captured ...
0 votes
1 answer
249 views
Unity - Global illumination seems no longer applied to static objects on runtime
First of all I'm newbie with Unity, so please forgive me if the answer of this question is obvious for any experimented developer. So, in one of my project I have this result while I run the project ...
1 vote
0 answers
79 views
Self-illumination vs luminance
I'm using a graphics format reading library which has an enum called "MaterialLuminanceMode". There are three luminance modes for materials available: Self-illumination, which I interpret to mean "...
0 votes
1 answer
130 views
Unity2D: Sprite Mesh Lighting Issue
I am trying to make my 2D mesh render sprites with the same brightness as the original file. On the below picture, the mesh on the left is darker than the UI Image on the right, which is an exact ...
3 votes
1 answer
1k views
Baking artifact in Unity
I am using unity 2017.1.0 f3, Enlighten baking, with Generate lightmap UV ticked in import settings. Also the object has prioritized illumination and the light map resolution is high. An example of ...
1 vote
0 answers
1k views
Unity 5 - how to toggle realtime global illumination
I am using Unity 5.5. Is there a way to enable and disable precomputed realtime GI at runtime? and if so, how can I do it? The idea is that I want to set dynamic lights as a graphics quality option ...
0 votes
1 answer
2k views
Unity - Ambient Occlusion artefacts
When I create two cubes from Unity > Component menu. And turn on AO the bottom cube is not shaded properly. I mean the upper cube is alright but the bottom cube does not have any shadow present. What ...