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Questions tagged [trail-renderer]

0 votes
0 answers
100 views

I have a system in Unity’s VFX Graph where: A source particle collides → triggers a GPU Event This event spawns a new particle which also triggers a strip trail I am trying to get one trail per ...
ragnarrocks's user avatar
0 votes
1 answer
46 views

I am trying to make a trail renderer in Monogame. What I have currently is a procedurally created trail-mesh with properly applied UV coordinates, and what I have left to do is apply a per-vertex '...
Depenau's user avatar
  • 111
1 vote
1 answer
666 views

I'm learning to use Unity's VFX Graph to create projectiles. One projectile I'm working on is starting to get where I want it to be, but there's an issue where gaps are visible in the trail when I ...
Sean2148's user avatar
  • 145
2 votes
2 answers
17k views

I want to create a line renderer and also trail renderer that would follow touches but both must be rendered above my UI canvas — how can I do this? I have tried this with the "screen space camera" ...
Anmol Deep's user avatar
1 vote
2 answers
3k views

Please see the screenshot I attached, I am trying to make skid marks using trail renderer, but one side of trail is going upwards just after it renders, it was working fine Unity 5.4, but when I ...
AKD's user avatar
  • 113
0 votes
1 answer
8k views

How can I achieve effect shown on picture below with use of Trail Renderer in 2D game? Is it even possible? I need dotted (dashed) trail behind my object and i can't figure it out. don't know why ...
meshuffle's user avatar
1 vote
0 answers
126 views

i want to make some kind of an Eye Tail effect for this charakter: I found the Unity Trail Renderer effect but the start of the Trial is perpendicular to the dragged/moved direction: Can i make the ...
user2304379's user avatar
0 votes
1 answer
541 views

I'm using Unity. So I have a prefab, and this prefab has a trail renderer component attached to it. However, for some of the game objects I want to stop the trailer renderer at certain points in time....
danglingPointer's user avatar

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