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3 votes
1 answer
158 views

One-sample multiple importance sampling, with environment and brdf

0 votes
1 answer
213 views

Am I creating my raygeneration shader correctly

1 vote
1 answer
754 views

Importance sampling of the blinn-phong brdf in pathtracing

2 votes
1 answer
431 views

How can I raycast with chunks?

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1 answer
344 views

Forward path tracing versus backward path tracing. How may I achieve realistic shading in forward path tracing?

1 vote
1 answer
118 views

Explicit Light Sampling: Where does $n \cdot l$ come from?

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246 views

Ideas on how to do ray-tracing for a volume of voxels

2 votes
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58 views

How to ensure energy conservation of a coat layer on top of an arbitrary BSDF?

3 votes
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98 views

Ray tracing artifacts along facet edges

2 votes
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102 views

Issue regarding shadow acne (Ray Tracing)

2 votes
1 answer
162 views

Do we have to adapt what we know from physics to forwards vs. backwards ray-tracing?

1 vote
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76 views

Question on Adaptive offsetting along geometric normal

1 vote
1 answer
105 views

Is the Mascot on Github Copilot Enterprise's website "ray-traced"?

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616 views

Ray Tracing With Continuous Refraction

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