Trending questions
121,952 questions
0 votes
1 answer
8 views
Boolean modifier only working in corners
I'm trying to make a door hole for the building I'm creating. However, the boolean modifier doesn't seem to be working properly. It appears to only be working in corners (and only with the float ...
1 vote
1 answer
17 views
How to model this stylized globe (engraved continents + thick curved bands)?
I want to recreate this stylized 3D globe in Blender: The part I understand: The continents are low-poly and appear to be carved or extruded into the surface. The part I don’t understand: 1-How are ...
0 votes
0 answers
11 views
Latex Vacuum or Wall Stretch Animation [duplicate]
I've been trying to make animations where a car goes through a wall and it stretches. Or the cvar being wrapped in latex and then vacuumed the air out. I've dropped a cloth over them and applied ...
0 votes
0 answers
9 views
Texture mapping in Rhino import into Blender
I am a relatively new user to Blender, and I love this programme! I intend to import geometry that I first create in Rhinoceros (version 8) into Blender, where I can modify it further, render, etc. I ...
0 votes
2 answers
21 views
Texture doesn't show in shading/render despite appearing to be correct in UV Editing
I'm using the following texture to show up around the walls of the house: However, as you can see in the image below the texture doesn't appear to be working for the walls despite working for the ...
0 votes
1 answer
13 views
Blender 5.0 Frame number in CLI output?
A little background that's not super important: I have a python program I wrote months ago I use to do very large renders in blender. It does a few things by parsing the console output of blender. One ...
2 votes
1 answer
57 views
How to change instance color based on rotation in Geometry Nodes
I would like to dynamically change the color of instance objects based on their rotation value using Geometry nodes. Specifically, I'd like to do the following: For each instance, detect its rotation (...
2 votes
1 answer
66 views
Face Orientation is buggy - only some faces show it
When I activate face orientation, only some faces show red; none show blue; and some are a mix of red and the default grey. What's wrong?
0 votes
1 answer
14 views
Best way to allow user to edit property that is average of value (like Transform panel)?
I'm running Blender 5.0.0. I want to implement a function similar to the Transform panel in the Items tab of the sidebar during Edit mode. I want to: Display an average of a custom attribute over the ...
0 votes
0 answers
17 views
When I move a vertex or do anything in 3D View Blender freezes [closed]
I am experiencing a severe and persistent technical issue with Blender 5.0. Blender loads correctly, and I can navigate the top menus (File, Edit, etc.) without any problem. However, the application ...
1 vote
0 answers
21 views
How to evenly extrude with geometry nodes?
just starting to learn geometry nodes in Blender 5.0. I'm making an utility with geometry nodes but in order to achieve what I have in mind I have to recreate the "even" extrude the solidify ...
0 votes
1 answer
28 views
Hotkey for transform orientation?
I'm animating a proper rig for the first time, and I find myself frequently swapping between Local and Global orientations for the transforms. I took a look through the stock hotkeys in Blender's ...
-4 votes
0 answers
44 views
Blender GURU Where Is My Course [closed]
I have Paid For A course With Andrew Price But have had no feedback ACEPT a link TO KEEP BUYING THE COURSE come on doughnut guy or are you ONE!!!
0 votes
1 answer
18 views
Use double slash in string property [duplicate]
Usually // means "relative to the current directory" in Blender. However, when using it in this StringProperty in an addon that I'm creating, I'm getting ...
0 votes
1 answer
20 views
Active Camera won't switch on marker
Even though there are similar posts I could't find anything that worked for me. Im using Blender 4.4.0. Now to the important stuff: My camera won't change. I've checked the solutions given here ...