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Questions tagged [collada]

0 votes
2 answers
111 views

I'm trying to make an animation from a Collada file, but I'm not having any success in animating it correctly. I assume it's an error in the Quartenions class, either during creation from matrices or ...
Edilon Francisco's user avatar
0 votes
0 answers
469 views

I am making an ARKit app, and I need to implement animations. Our 3D artist has provided these files as fbx with animations. All resources I find online about animated models in ARKit talk about dae (...
user1009013's user avatar
1 vote
0 answers
64 views

I am making a game engine, using the COLLADA format for my models. Part of the requirement for my models is partial animations, for example if the model was a person, an animation could only affect ...
BWG's user avatar
  • 167
1 vote
1 answer
629 views

A designer provided the attached two DAE files created in Cinema 4D. The characters in these DAE files are to be integrated into an iOS game. Both assets are of ...
Crashalot's user avatar
  • 141
0 votes
1 answer
2k views

I have a character and he is animated with the Skeleton or Bone Structure but I don't know how to animate him in my game from scratch. I am using Java with LWJGL. I am loading static Objects with ...
Gustavo Muratalla's user avatar
0 votes
0 answers
334 views

I am making a COLLADA parser in Java, and I have made a loader that reads a .dae file, and saves it's content in a string. But, when I load a specific file, it doesn't get read correctly. Specifically ...
J22o's user avatar
  • 482
6 votes
1 answer
465 views

I am using the collada file format to contain my model and animation but when I use AssImp to load the file the name will be empty for the animation. Where is the name for animation set on the collada ...
judeclarke's user avatar
1 vote
1 answer
6k views

Since I could not find any libraries that can help me parse collada files in my c++/opengl project, I decided to write my own. (I did find assimp, but binaries for Visual Studio 2013 were't available, ...
MyStackOverflowAccount's user avatar
3 votes
1 answer
5k views

I have been trying to learn how to implement skeletal animation (skinning) from COLLADA files using ASSIMP and glm. But after a week of being stuck reading different tutorials and posts I have found ...
linfredriksson's user avatar
5 votes
1 answer
1k views

Every time I try to use DAE FBX export in Autodesk Maya and export a .dae file the normal map doesn't export with it? Does Collada not support normal maps?
Andrew Wilson's user avatar
1 vote
2 answers
1k views

I've noticed something strange in a Collada DAE export from Blender. I've assigned Diffuse BDSF colors to 4 faces of a cube as shown here: http://www.4shared.com/photo/_hM04zywba/blendcube.html It ...
user1278255's user avatar
1 vote
1 answer
427 views

I'm really new to game dev / D3D. And I was looking to choose an intermediary format to work with and convert to my internally used format. Collada DAE seems to be good as it can export animation too ...
CodeAngry's user avatar
  • 111
1 vote
1 answer
790 views

I load collada models, exported via Google Sketchup, into my Three.js (v63) scene with the Three.js collada loader. The models are loaded, but with some, textures aren't well mapped, like in the ...
Eturcim's user avatar
  • 141
1 vote
1 answer
2k views

I have a simple model that uses a diffuse and a normal map - in this case just two textures applied to the same material, where for the normal map I uncheck all the options in the "Influence" section ...
TravisG's user avatar
  • 4,442
1 vote
1 answer
583 views

I need to export an animated character to the Collada file format in Blender. My .blend file has the individual animations (idle, walk cycle, attack, etc) each as separate actions. I discovered after ...
Ben Pious's user avatar
  • 121

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