All Questions
213 questions
0 votes
1 answer
61 views
Rendering Sprite from tightly packed atlas onto RenderTexture
I'm currently working on a Unity BepInEx Plugin that should allow users to customize certain textures in the game. As part of this, I need to extract sprites from a sprite atlas into individual ...
0 votes
0 answers
53 views
LootJS/Forge GLM injecting items fails due to mod-internal overwrite (Apocalypse Now/Lost Cities)
I am trying to have modded items in the chests of lost cites mod, and there is this problem I am facing, in which a mod called Apocalypse Now automatically injects its mod items into the chests ...
0 votes
0 answers
45 views
How do I tell the game server that I have updated the hotbar. - Using FabricMC
I'm making a mod in Fabric for easily switching between the saved creative hotbars, fully client side. Right now though, when I try to update the hotbar and copy the items over from the saved hotbar, ...
3 votes
2 answers
349 views
I want people to mod my game
I'm making a game and I want the community to mod it. How do people mod games? I don't need a detailed explanation, I just need to conceptualize it so I'll know what to do and what to avoid. I don't ...
0 votes
0 answers
92 views
Moving a texture with a vert shader
I'm working on a mod for a game and trying to add my own shader. I know practically nothing about shaders, but another similar shader exists and with their modding teams permission im using it as a ...
0 votes
0 answers
180 views
How to pack files to .dta format for Hidden & Dangerous 2?
How can I pack files back into a DTA file from the game "Hidden & Dangerous 2"? I want to change several sounds in the game in the file Sounds.dta. I ...
1 vote
1 answer
158 views
How to hide things from noclipping players?
I am specifically working in Garry's Mod, and I am wondering if there might be a way to hide things from players using noclip to travel outside the bounds of the ...
0 votes
1 answer
387 views
How to read/edit data compressed in ZXML format for modding the game Chocolatier?
I'm trying to mod the game Chocolatier from 2007. It has two .xml files, but they don't look like conventional XML when I open them in VS Code or Notepad++. Here's a sample of what they look like: ...