Questions tagged [spaces]
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24 questions
0 votes
1 answer
116 views
What transformations are performed under model space?
I am struggling to understand the relationship between model transformation, model space, and world space. I understand that model transformation transforms an object from model space into world space....
0 votes
0 answers
85 views
How to predict future position of body in solar system?
I have a solar system where each body interacts with each other by force F = Gm1m2/R^2 Is it possible to predict future position of some random body after t seconds since bodies velocity and position ...
0 votes
0 answers
71 views
World Canvas InputField cursor precision/control from RenderTexture output in Overlay UI
How do you have a world canvas input field cursor be controllable from the input being mapped from a UI overlay with its raw image supplied from render texture from a render camera? Described another ...
3 votes
1 answer
1k views
How to remap world space to screen space?
I am noob to game development, and while using a simple graphics library in Python to make a 2D game, I noticed that the coordinate system of the library had its upper left corner as (0,0), whereas ...
1 vote
1 answer
1k views
Should I store local forward/right/up vector or calculate when necessary?
I'm working on an object picking and translation/rotation/scale gizmos system in my engine where you select objects and perform transformations on them in a 3d editor-like fashion (e.g. Blender) In ...
0 votes
1 answer
159 views
Space of Tangent and Bitangent Vectors
I have a really simple question I cannot be sure about the answer. What is the space of tangent (T), and bitangent (B) vectors when we calculate them using vertex positions, and texture coordinates?
3 votes
1 answer
2k views
What are the advantages of tangent space shading/lighting, and what about attenuation?
In several topics here it was suggested by people that doing lighting in tangent space is better than doing it in world space. Right now I am doing it in camera space, but it's really similar to world ...
2 votes
1 answer
158 views
Space between randomly generated objects
Im not sure there is a going to be a simple answer for this question but Ill ask anyway. I am programming an endless scrolling game where the player's character is constantly "falling." As they fall ...