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Kevin's user avatar
Kevin's user avatar
Kevin
  • Member for 8 years, 2 months
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23 votes

How can I accommodate custom pronouns in voice acting?

19 votes
Accepted

How are GameManagers created in Unity?

18 votes

How to play hundreds of explosion sounds

11 votes

How can I structure my game like a "classical" program?

10 votes

Should I use Async & Await, instead of Coroutines, in Unity?

8 votes
Accepted

File saved to IndexedDB lost unless we change scenes

7 votes

How to ACTUALLY full screen the game view?

7 votes
Accepted

Why doesn't Unity use properties from C# scripts instead of fields?

7 votes
Accepted

How do I do a dash damage using this method?

6 votes
Accepted

Performance issue when particle system occupies most part of the screen

6 votes

Creating a new camera in 2D mode sets it as default, despite not being the main camera

6 votes

Value of describing game mechanics in a data file instead of hardcoding?

5 votes
Accepted

How does LOD (Level of Detail) work in Unity?

5 votes

Cannot read value of type 'Vector2' from WASD KeyControl

5 votes

How are character controllers built upon complex gameplay systems?

5 votes

Why does Unity have no official gameplay framework?

5 votes

How can we sell rights to our computer game

4 votes
Accepted

Unity keyframe animations not smooth?

4 votes
Accepted

How could I intercept a save scene action being run in Unity?

4 votes

What buttons should I put where? (Start, Credits, options, Quit)

4 votes

How to optimize an infinite runner game?

4 votes
Accepted

How do materials and shaders work in graphics programming?

4 votes
Accepted

How to clean up list entries when objects are destroyed in Unity?

3 votes
Accepted

Accurate fps cap?

3 votes

In a modern game engine, what parts of the rendering process needs to be handled by the CPU?

3 votes

I need multiple custom game objects to stick to a parent object

3 votes

Why does everything I've made in Unity begin to vanish when I get close to it?

3 votes
Accepted

Adding 1 million torque to a normal cube won't make it rotate extremely fast?

3 votes
Accepted

How are deltatime overshoots typically dealt with--or are they dealt with at all?

3 votes
Accepted

Is there any documentation for `EditorGUILayout.Separator()` / what does it do?

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