Newest Questions

0 votes
0 answers
11 views

I'm trying to create a swirling whirlpool of FIRE. I've successfully created a funnel-shaped object that emits smoke and fire using a particle emitter. I've added a vortex force that is beautifully ...
S. Imp's user avatar
  • 203
0 votes
0 answers
20 views

Apologies if this has been asked before, I couldn't find anything on it when I looked. When using a Solidify modifier to add outlines to a model, there's always a gap between the "line" and ...
Linear Burn's user avatar
3 votes
1 answer
78 views

I have a circular spiral curve, and am using geometry nodes to instance a "rhinestone" mesh along the points of this spiral curve. I want to change the orientation of the rhinestones, so ...
Wy Bert's user avatar
  • 113
3 votes
2 answers
77 views

I am experimenting with the Import CSV node in Blender. I have Blender open alongside a text editor where I edit my CSV file, and I would like an easy way for the new data to update automatically in ...
Alex's user avatar
  • 39
0 votes
0 answers
17 views

Im a blender noob so I might be missing something, but how do I enable motion blur for fluid sims when rendering with eevee. The motion blur works fine in cycles, but when change to eevee and tick the ...
Daniel's user avatar
  • 101
1 vote
1 answer
19 views

For the life of me I cannot figure this out. I want to make sharp edges that run along the model at different angles but when I apply sharp edges to the model it will cause vertices to droop or ...
Billson waters's user avatar
0 votes
0 answers
26 views

Why does the helicopter canopy I'm working on have these triangles? When I export it, everything gets messed up because of them. I've tried applying a smooth solid texture, but the triangles still ...
buckwheat1967's user avatar
-3 votes
0 answers
18 views

I dont know what is happening but I was wondering how i could fix this so there wont be outlines everything I move a image or camera in blender 2d animation
snOWL's user avatar
  • 1
0 votes
0 answers
25 views

How would I correctly turn this mesh into something that's Sub-D ready? I'm having difficulty finding constructing the center without making it pinch under that modifier.
bluntmore's user avatar
0 votes
1 answer
24 views

I have a torus-like mesh with a GN set up, so all instances track to a given object (active camera in this case). As you can see below, on the positive Y quadrant of the scene, all the instances are ...
Geri's user avatar
  • 1,337
0 votes
1 answer
26 views

I am trying to emit flames and smoke from a custom funnel shape, but my render doesn't have any flames or smoke. I took the following steps: create cube mesh to be my domain, scale up to about 10m in ...
S. Imp's user avatar
  • 203
-1 votes
0 answers
15 views

I made a model with animation using Meshy.ia to practice a little, since this is my first time using it. The model is just a body without clothes or hair, with a walking animation. When I added the ...
Laysa Rebeka's user avatar
0 votes
1 answer
23 views

My blender(5.0) won't focus on popup window. When a preference window is open, I can still make changes to the main window without making the preference window go away. Also whenever a popup window is ...
Keitsune's user avatar
0 votes
0 answers
10 views

I'm trying to make a personnalized shape for hair strands (eyebrows and lashes). I'm currently using the "old" hair system. I would like to have a shape similar to the second image (shape is ...
0samix's user avatar
  • 66
0 votes
0 answers
19 views

I'm new to posing, so I can't understand what's happening. When I try to make the model's pose higher, the head bone turns orange and everything seems to be stuck on it. I'm currently using auto IK, ...

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