Skip to main content
Ricket's user avatar
Ricket's user avatar
Ricket's user avatar
Ricket
  • Member for 15 years, 4 months
  • Last seen more than 4 years ago
143 votes
Accepted

Why are MVC & TDD not employed more in game architecture?

67 votes

How do I get started making Android games?

62 votes
Accepted

What does it mean to "bake lights"?

56 votes
Accepted

GLSL: How do I cast a float to an int?

48 votes
Accepted

Is ruby a suitable language for game development?

39 votes
Accepted

In Pong, how do you calculate the ball's direction when it bounces off the paddle?

36 votes

Developing games in Go?

26 votes
Accepted

In what kind of variable type is the player position stored on a MMORPG such as WoW?

25 votes

What are good JS libraries for game dev?

24 votes
Accepted

Where does the game code fit into the engine?

23 votes
Accepted

Java game in a day or two

23 votes
Accepted

Methods for generating a map

20 votes

STL for games, yea or nay?

20 votes
Accepted

game state saving/loading?

18 votes

Event-driven Communication in a Game Engine: Yes or No?

17 votes
Accepted

Will a Game written using HTML5 work on smartphones?

17 votes

Balance in online PvP games

16 votes

What are the advantages and disadvantages to using a game engine?

16 votes
Accepted

How can I make OpenGL textures scale without becoming blurry?

15 votes
Accepted

Should I scrap my own leader board and go for the Facebook built in one?

15 votes
Accepted

Clickable hex grid in c#.net

15 votes

What is today's target platform?

15 votes
Accepted

Is there an XNA-like library for Java?

14 votes
Accepted

How can I tell how much video card memory I'm using?

14 votes
Accepted

How do I render a mirror or other reflective surfaces?

13 votes

Cross-Platform Audio API Suggestions

13 votes
Accepted

Make Windows game appear in Games Explorer (Start Menu - Games)

13 votes
Accepted

How often to save player's state in persistent online games?

12 votes
Accepted

Splitting into files - how much splitting?

11 votes

How to handle a Sprite Class?

1
2 3 4 5 6