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Gasim
  • Member for 14 years, 4 months
  • Last seen more than 1 year ago
4 votes
1 answer
3k views

does order of updates and renders matter?

1 vote
0 answers
34 views

SceneNode transform and Eye and Center position

1 vote
1 answer
56 views

What can I set in rigid body and collidable objects to ensure that the angle after collision is larger?

0 votes
0 answers
185 views

How can I disable gravity for an object after gravity has been applied previously?

0 votes
1 answer
2k views

How to calculate camera view matrix from world transform, specifically the orientation?

0 votes
1 answer
1k views

Why is transform matrix order is reversed in my Scene graph implementation?

0 votes
0 answers
49 views

Rotating two types of cubes -- one cube's sides disappear

0 votes
0 answers
212 views

How does Physical Based Shading work with multiple light sources?

0 votes
0 answers
667 views

Is there a technique to properly illuminate a PBR material when using directional light?

0 votes
1 answer
413 views

How to keep Input System and Graphics System separate?

0 votes
0 answers
77 views

Bullet simulation stops after windows inactivate

0 votes
1 answer
1k views

making rigid body stop using friction

-2 votes
1 answer
282 views

How to interpolate movement between two points?