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  • Member for 1 year, 10 months
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2 votes
Accepted

Is DirectX 12 or lower just an API?

2 votes
Accepted

How to manage UI sound effects?

2 votes

encapsulation, structs and global variables?

2 votes
Accepted

Shader compilation error

1 vote

Why does everything I've made in Unity begin to vanish when I get close to it?

1 vote

How to to make KeyListener do an action only once per press, even if the button is held down?

1 vote

Should we have multiple scripts doing only one thing, or one large script?

1 vote
Accepted

Unity VR using OpenXR, how to spawn object when you grab a static object

1 vote
Accepted

KeyCode field in custom inspector

1 vote

How to pause or slow down/speed up Time.deltaTime when it is inside the Update() method?

0 votes

Way to check overlaps of a Collider2d that's not set to "is trigger" in Unity

0 votes

Add wobblyness to moving object

0 votes

Why the following code does not smoothly resets my orientation in Unity?

0 votes

Unity crashes if there are more than 4 terrains

0 votes

How can I make a Unity Animation (interpolation from A to B) "procedural", by varying A and B?

0 votes

C# class works in Unity, but not in Android build

0 votes
Accepted

Error converting singles and floats

0 votes

Position object in top left of Rect Transform 2D

0 votes

Animation for some reason doesn't trigger after death

0 votes

Open-source character creation engine

0 votes

Implementing framerate independent friction with linear deceleration

0 votes

Unity Game Architecture

0 votes

Performance issues with high-resolution maps in 2D strategy games

0 votes

Kinematic "dive bomb" motion toward a moving target

0 votes
Accepted

Pygame display.Info() / fullscreen not working under Linux